- The AssetBundle archive is a container, like a folder, that holds additional files inside it. These additional files consist of two types: A serialized file, which contains your Assets broken out into their individual objects and written out to this single file.
- 1、AssetBundle 在unity 5 中要先标志好，然后就可以打包时根据平台直接打包即可，手动设置不现实，根据文件路径来确定其归属是一个不错的选择
- Mar 18, 2015 · But the assetbundle contains Transforms, Sprites and Textures, not any atlas textures. As far as I understand, there should be any atlas file. I tried several times changing BuildAssetBundle's options, but couldn't find any atlas file inside the assetbundle. It looks that atlases are only included in the final package file.
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